Scene Presets
Scene Presets allows you to set a few variables so those settings are applied.
From Menu > Set Scene Presets
Scale Multiplier
Sets the strand 'scale' multiplier.
Curve Width
Changes the curve width display thickness
Aim Mode On Create
Default is set to Aim Mode, you can switch this to Auto Normal if you prefer, the flipping/mirroring/UV Retaining System will adjust based on your Aim Mode automatically.
Orient Sample Distance % (Card Only)
This is the percentage of the length starting from the 'root' of a strand curve to use as the reference point for the "Orient" function.
Mirror/Flip UV Method (Card Only)
Determines how we want to handle the UVs when after we mirror or flip a strand. When a strand is mirrored or flipped, their UV are reversed (red). The tool offers options for you to automatically fix that.
Flip UV in U - If your UVs are always vertically laid out, this will be the best option. (fast)
Flip UV in V - If your UVs are always horizontally laid out, this will be the best option. (fast)
Retain UV - Automatically re-unwraps and remaps so it is in the correct position at all times. (can be slow if more strands are selected)
None - Do not do anything to the UVs, leave them reversed.
UV V-Axis Treatment (Card Only)
This setting controls how the inner vertical UVs is handled during unwrap.
Respect CV Distance - It takes in account of the CV distances AND curvature of curves when unwrapping.
Stretched Equally - Ignores the distance of CVs on profile curves and will always unitize and unfold into equally sized UV faces.
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