Installation - Studio

Please follow this guide if you are installing Groomer's Tool in a custom folder.

  1. DOWNLOAD FILE

  • Depends on where you got the subscription from, after receiving a receipt for your subscription, please visit

  • Download base on the Maya version you want to run with. Current supported versions are 2022 (Py3), 2023, 2024, 2025, and 2026 on Windows/Linux x86_64


2. UNPACK

  • Extract/Copy the xgtc folder to a folder of your choice. Recommand to put it in a central folder where all artists in your studio have read access to.

  • Example folder structure (for multiple project running different systems):

    • vdisk\GrromersTool_2024_linux\xgtc

  • For another project, you can then install the xgtc in another folder like this:

    • vdisk\GrromersTool_2025_win\xgtc


3. MAYA RUN COMMAND

  • In Maya, open the Script Editor. In a Python Tab run the following code.

import sys
xgtcPath = 'C:/.../plugins/2025/'
# change to the central folder path you put xgtc folder in.
# This is the parent folder path of xgtc folder, not the xgtc folder path. 
# Make sure to use '/' forward slashes

if xgtcPath not in sys.path:
    sys.path.append(xgtcPath)
    
from xgtc.scripts.ui import activate as xgt
xgt.XgtRun()

4. LICENSING

  • When you run Groomer’s Tool for the first time, you will get a Licensing Window.

  • Please go to your receipt email, or the content page to get the License Key.

A) Gumroad License

  • If you got your license from Gumroad, go back to your Gumroad's Library to retrieve the license key. Alternatively, it's also in the subscription Email sent when you purchased the subscription.

B) No Brain Tools License

If you got your license from www.nobraintools.com, log in and go to My License/Order Info page to retrieve the license key. Alternatively, it's also in the subscription Email sent when you purchased the subscription.

  • When it’s successfully validated, the Groomer’s Tool kit will pop up right after.


5. LET ARTISTS CONNECT

After successfully activated in Maya, a license.json file will be created in the xgtc folder. Share the same launch code to the artists.

import sys
xgtcPath = 'C:/.../plugins/2025/'
# change to the central folder path you put xgtc folder in.
# This is the parent folder path of xgtc folder, not the xgtc folder path. 
# Make sure to use '/' forward slashes

if xgtcPath not in sys.path:
    sys.path.append(xgtcPath)
    
from xgtc.scripts.ui import activate as xgt
xgt.XgtRun()

6. RECHECKS (IMPORTANT)

To allow offline usages for studios with stricter environments, in order to continue using Groomer's Tool throughout your subscription periods, the license need to be re-checked periodically online.

If your studio allows artists to go online and connect to an external server (within Maya), and artists all have read/write ability to the xgtc/license.json file, then you are good. No further steps required.

Otherwise, if you’re keeping the plugin in a centralized folder, and wants to avoid tampering of files, you will then need to use the XGT Refresher bundle. This bundle allows activation, re-validation, and re-checks to be done directly from a terminal, or with an automatic schedule task such as cron-job.

Visit for more info:Studio Refresher

If you have any issues or need help with the installation, please contact me at nobraintools@gmail.com


FAQ

We’re moving to a new Maya version - what should we do?

Download Groomer's Tool for that Maya version, and put the new xgtc in a separate folder, for example:

'C:/.../plugins/2026/xgtc/'

Relaunch Maya, update the xgtcPath in the launch command, and use the same license/email for validation.

Getting a message saying "Cannot reach the licensing servers"

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