> For the complete documentation index, see [llms.txt](https://nobraintools.gitbook.io/maya-groomers-tool/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nobraintools.gitbook.io/maya-groomers-tool/maya-tools/curve-snap-tool.md).

# Curve Snap Tool

<div align="left"><figure><img src="/files/SC1I36mIogHhnr69sjGz" alt=""><figcaption></figcaption></figure></div>

## Overview

The Curve Snap Tool allows you to snap Maya curves to your base mesh. Sometimes you may want to ensure that the root of your curves is right on the surface of the base mesh. This tool offers several options to help you do that quickly!

{% embed url="<https://youtu.be/Qlajq3iCqss>" %}

***

<figure><img src="/files/Kc3jec7qmQv4GtKrfZiG" alt=""><figcaption></figcaption></figure>

**Snap Falloff**

* Select curves, and drag this slider to set the fall off on selected curves&#x20;

**Reverse Direction**

* Turn this on to snap from the t**ip** of selected curve(s).&#x20;

**Limit Falloff To Shortest**

* If multiple curves are selected, turning this on will limit the **maximum** fall off distance to the **shortest** curve selected. This is to avoid disappearing of curves after multiple snapping operations.

**Snap Entire Curve**

* **​**When this option is on, the entire curve will be snapped (keeping the shape of the curves) to the geometry, based on the method you choose.

**Retain Root Snap Curvature**

* When on, curve shape within the falloff will be retained after snap.&#x20;

**Mesh Snap**

* **​**Snap all selected curves based on the falloff distance set, to the closest point on the selected mesh.

**Point Snap**

* Snap all selected curves, based on the falloff distance set, to the **clicked point** on a mesh in the view port.

{% embed url="<https://youtu.be/aI99wrwNkc4>" %}
1:51 - 2:10 Retain Root Snap Curvature Update
{% endembed %}

***
