> For the complete documentation index, see [llms.txt](https://nobraintools.gitbook.io/maya-groomers-tool/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nobraintools.gitbook.io/maya-groomers-tool/xgen-tools/xgen-blendshape-tool.md).

# XGen Blendshape Tool

<div align="left"><figure><img src="/files/94xspVMvGdpIkHbW5q46" alt=""><figcaption></figcaption></figure></div>

## Overview

A blendshape tool for XGen\
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\* Before doing a blendshape, please make sure the "topology" of the two underlying base are the same.\
\* After blendshape is done, save, and reopen the scene to update the clumping points.

{% embed url="<https://youtu.be/PHAJ_i04okk>" %}

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**No Growth Mesh:**

* Turn this check box on if you are building XGen directly on a base geometry and no extracted growth meshes. This will disable the 'Growth Mesh(es)' slot.

**Growth Meshes Slot** :

* If your XGen is built on a growth mesh (separated from the base geometry), add all the growth meshes, or extracted geometries here.

**Old Base:**

* The original base geometry that the XGen is based on.

**New Base:**

* The new updated base geometry that you want to perform blendshape to.

**Blend:**

* **​**Performs blendshape operation.&#x20;

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