XGen Blendshape Tool

Overview

A blendshape tool for XGen ​ * Before doing a blendshape, please make sure the "topology" of the two underlying base are the same. * After blendshape is done, save, and reopen the scene to update the clumping points.


No Growth Mesh:

  • Turn this check box on if you are building XGen directly on a base geometry and no extracted growth meshes. This will disable the 'Growth Mesh(es)' slot.

Growth Meshes Slot :

  • If your XGen is built on a growth mesh (separated from the base geometry), add all the growth meshes, or extracted geometries here.

Old Base:

  • The original base geometry that the XGen is based on.

New Base:

  • The new updated base geometry that you want to perform blendshape to.

Blend:

  • Performs blendshape operation.


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