Library

Hair Strand Builder Library

You can now store your hair strands in a library and easily share them across different scenes. You have the flexibility to save an entire hairstyle, specific sections, or even a single strand.

Creating a Category and Saving a Library Item:

  1. Click on ‘New Category’ to create a folder for your library items.

  2. Select the hair strands you want to save.

  3. Isolate selected hairs (by clicking on the Isolate Button). This is optional, but will frame your strands better in the preview .png screenshot.

  4. Give your selection a name and click ‘Save’.

Create a Category first, select strands, isolate, enter a name and save
Saving a group of card coils as an library item can be useful the next time you need it.

Importing:

  • Choose an item from the library and click the ‘Import’ button.

  • The strands will be automatically loaded into the Hair Strand Layer UI.

Imported strands will include a "randomly generated prefix" to avoid overwriting existing elements. You can rename the layers or move the strands to another layer as needed.

It's best practice to 'Rename' the layers as soon as they are imported to keep the scene clean. This will also avoid long prefix names if you decide to 'Save' the imported strands as another library item as well.

Imported Hair Tube Strands will be imported with the layers that they were saved to, with a prefix.
  • If the strand layers have textures assigned, those will also be imported.

  • When the same library items are imported, a copy of the material will be made.

  • You can also save groups of strands that has a helper curve linked as a library item. Importing it back in will allow quick access and control to the strands as a whole.

Deleting Library Items or Categories

Deleting items

  • Simply select the items and click on Delete.

Deleting entire Category

  • Right click on the category list, and delete.

If you need to switch Maya version, or share between artists, you can copy the entire folder from

Tube Builder Library:

\user\Documents\maya\<Maya Version>\presets\xgtc_tube2_lib\

Card Builder Library:

\user\Documents\maya\<Maya Version>\presets\xgtc_card2_lib\

Or simply prints out cmds.internalVar(userPresetsDir = True) in the script editor for the preset path , and look for xgtc_tube2_lib or xgtc_card2_lib folder

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