V15.03.09
***NEW LAUNCH COMMAND REQUIRED IF YOU ARE FROM V15.02's OR OLDER
Released 01/01/2026
Interactive Curve Tool:
Speed Improvement: Sculpt, Add, Drag-Cut, Move
Sculpt
[NEW] - Ability to lock a certain amount of CVs from roots so sculpting/smoothing is not affected on those CV points.
[NEW] Now also compatible with GS Tube. Shift +MMB will also work with orientation, and Control + MMB will work with its X and Z scale values.
[NEW] - A toggle for hiding strand geometry while dragging is added for Hair Strand Builders. The underlying Maya deformer Hair Strand Builder uses re-evaluate geometries so previously the sculpting is slow. This is a work-around to temporarily bypass that. This can dramatically increase the speed of Hair Strands feedback.
[FIX] - Minor UI error mute.
Add
[NEW] - Drag to continuously adding curves
[NEW] - Scatter mode, with distance interval, density controls
Drag-Cut
[FIX] - A bug where reversed cut and radius influence are both one, un-affected curves would have reversed CV indices.
Curve Extract Tool (Tube):
[NEW] - Scatter Fill - randomly scatters curves within the volume of selected tubes. Less regular pattern as seen from Volume Fill option
[IMPROVE] - Adjustable UI
[FIX] - Repeat last step (G), was broken after refactoring from V15.03.06. Now it’s fixed.
Curve Clump/Repel:
[NEW] - Ability to ‘pair’ curves, with a sorting by name feature. This is for when there are two sets of curves and you wish to snap from one set to another.
Curve Fill Tool:
[NEW] - Fully re-worked logic for Tube fashion creations. Simplified clicks, just select curves, or group (with curve in it) and click on create center curve.
[NEW] - Scatter to replace the old layer fill option, this gives a more evenly spaced out pattern of filled curves.
[IMPROVE] - Adjustable UI
Curve Trim Tool:
[IMPROVE] - 2-3x faster.
No longer the need to set pre-sample density. The tool will now automatically determine it.
Curve Snap Tool:
[IMPROVE] - Limit to Shortest Checkbox will now reflect the shortest length values in the slider’s max value.
[IMPROVE] - Added the Retain Root Snap Curvature function from our Sculpt tool.
Hair Strand Builders:
[NEW] - In Curve Mode, selecting a strand curve will now have an option to highlight the wireframe of the strand geometry -> turn this option on in Scene Presets -> On Select-> Color Wireframe On Select. Adjust the wire frame color as needed. When on, you can not select the strand geometries while in Curve Mode from the outliner.
[IMPROVE] - Library items saved before 15.03 (V14) when imported, will go through an automatic update to the current version. It’s better if you can re-save it back to your library after it’s updated.
[IMPROVE] - Sometimes if the profile curves (root/tip/mid) and aim curves are templated (shows as grey in the Strand Editor), you can now reset them by going to the Toggle Button -> Reset Visibility. Or middle click on the Toggle Button.
[IMPROVE] - Card: added the Scale X and Scale Z attribute. Scale Z will only see the effect when you have 3 or more none-flat CVs on profiles.
[IMPROVE] - Tube: Creating UVs when multiple strands are selected is now possible. On creation, the UV Type will automatically set to ‘Strip’.
[IMPROVE] - Helper Curves:
Select few strands -> Deformers -> Create Helper Curve will now automatically link the helper curve to selected strands.
Helper Curve will now create at the center of selected strands.
If a helper curve or a lattice deformer are found on selected strands, the Path Spans slider will now be locked to prevent editing error on deformers.
When done, bake it with Helper Curve -> Bake
[FIX] - Extract Selected Strands button now will unlock the transformation limit so you can select and move again.
[FIX] - On scene open, mainUI will now refresh accordingly
[FIX] - Setting Path Spans count directly in the field box on the Strand Editor will now retain the Geo/Curve mode.
[Bonus Feature] Facet Helpers - helpers allowing you to make XGen Tube Groom compatible tubes from facets and curves.
Facets to Tubes - Ability to create strand tubes from facets (1 face planer geometry).
World Profile/Default Profile - Ability to view tube profile distribution with World Profile Mode.
Pair up with the clump/repel tool to clump/snap new strands to existing curves.
Split - existing tube strands - good for when a profile shape is covering too big of an area.
Caveats:
Reqyures strand to be in Auto normal mode.
First node on Scale Ramp needs to be (0.0, 0.5),
First node on Twist Ramp needs to be (0.0, 0.0).
Not a blocker but good to know: if there’s any Offset X/Z or Offset Rotation values, the flatten look can look wanky.
Splitting can sometimes cause certain tube’s normal to be ‘flipped’, adjust the Split Count and the Relax Iter and try again.
XGen Deep Backup
[IMPROVE] - Safe Guards on roll back added. Deep Backup requires a proper Maya Project to be created/set to work. On Roll Back, it will now make sure it has the required folders/files.
[FIX] - Fixed an issue with 3dPaintTextures not being carried back during Roll Back
zh_CH added: Curve Extract Tool, Curve Fill Tool, Curve Trim Tool, Curve Rebuild By Distance Tool, Curve Snap Tool, Curve Cut Tool
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