# V15.02.04

## Highlights

* **New:** Hair Card Builder (most Hair Tube Builder features + new workflow extras)
* **Better Maya integration:** Dockable UIs across tools
* **Performance:** Faster mirroring/duplication with Haiir Strand Builders with progress feedback
* **Licensing:** Offline window after activation; Single‑User account panel; self machine binding; Studio refresh on an IT “refresher” machine

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## Hair Tube Builder

#### UI

* Layer list now scales with window height; the **S/M/L** size buttons are removed
* Curve/strand display toggles respect selection
* Main UI and Strand Editor can both be docked
* Auto‑switches to curve mode where required no manual swap needed anymore
* **Rename:** Paint FX Tool → **Paint Strand Tool**. Choose a target layer via **Into Layer.** Create a layer first if none exists

#### Mirror / Flip / Duplicate

* **New:** Flip over axis → Mirror → Flip over **X/Y/Z**
* **New:** Duplicate entire Tube Strand layer
* **Faster:** Greatly reduced mirror time
* **Feedback:** Progress bar for duplicate/mirror/copy/paste

#### UV

* **UV Retaining System:** Toggle auto UV tracking with the green/red icon

#### Deformers

* **New:** **Helper Curve** deformer to drive multiple strands

#### Profile Curves

* **New:** Ability to add/remove Mirror points on profile curves
* **New:** **Match to Root Profile**

#### Aim Modes

* **New:** All curveWarp aim modes exposed in Strand Editor (Auto Normal, Curve Normal, Aim Curve)
* **New:** **Capture Normal** button to set a camera oriented normal for Aim Curve mode
* **New:** **Aim Spans** added to allow controlling aim curve spans vs path spans for better curl/coil orientation
* **Scene Settings:** Creation aim mode can be changed globally

#### Interactive Curve Tool Support

* **New:** Adjust scale and rotation while using Interactive Curve Tool's Sculpt Tool
* **Improved:** In Geometry Mode, entering an Interactive Curve Tool auto‑displays curves

#### Misc

* Sliding **Path Span** now preserves original curve curvature
* Added safety checks on the **Subdivision** slider in Strand Editor to prevent UV issues

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### Fixes

* Undo now correctly restores **scale/twist ramps**
* **Given Normal** values now function as expected (Main UI → Menu → **Update V14.03/V14.05 to Current**)
* Mirrored strands with UV retain shape for **strip/grid** UV types
* Adding profile points auto‑updates UV when **Auto UV** is on
* Opening Main UI correctly sets **Curve Mode**
* Right‑click **Delete Layer** no longer stays greyed out after exiting isolation
* Shader swap proceeds correctly even when layers are isolated

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## Hair Card Builder (NEW)

* Includes most capabilities from Hair Tube Builder, plus all updates listed above
* Works seamlessly with Interactive Curve Tools
* Adjustable subdivisions along path curve
* **Profile Curve Shaping UI:** Edit root, tip, and intermediate profile curves
* **Aim Curve mode:** Quick setup for twisty/curly/coily strands
* **Local Library:** Save, reuse, and share strand presets across projects

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## Maya Curve Color

* UI is now dockable
* Layer list scales with the main UI height

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## Curve Extract

* **Pre‑check** validates selection against extraction mode to prevent freezes/crashes (e.g., tube vs card mismatch)

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## Curve Cut

* **New:** Cut by distance
* **New:** Reverse cut direction
* **New:** Preview distance for both percentage, and distance‑based modes
* **New:** Toggle automatic preview

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## Curve Toolkit

* **Improved Mirror:** Retains thickness and root‑marker visibility (e.g., from Curve Color Tool)
* **Curve Check:** Detects overlapping curves without requiring Freeze Transform
* **New:** Select curves shorter than a given length (handy for finding tiny stray curves)

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## Curve Rebuild

* Tagged curves refresh automatically on new selections, no need to close UI or click Rebuild anymore

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## Interactive Curve Tools

* Dockable and adjustable UI
* Brush annotations added, hover on icons to see hotkeys
* If you use the marking menu, download and reinstall the latest **.mel** file

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### Curve Sculpt

* **New hotkeys for Tube/Card/GS curves:**
  * **Ctrl + MMB** to **scale**
  * **Shift + MMB** to **rotate**
* **Smoothing reworked:** Replaced Maya’s Curve Smooth (which created extra nodes) with a custom implementation better suited for complex setups (Tube/Card Builders, Proxy Managers)
* Added control sections for scale and rotation strength, this is for the Hair Strand Builders

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### Curve Attach

* **Fix:** Curves with non‑zero transforms no longer snap unexpectedly when attaching

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## Curve to Twist Proxy Manager

* **Fix:** Correct inner‑tube counts—no extra tubes are created

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## Other

* Data‑query decoding improved; clearer connection‑error messages for easier debugging

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## Licensing

* **Studio:** Allows offline periods after activation; only the **refresher** machine needs periodic online checks
* **Single‑User:** New **Account Session** panel showing subscription details
* **Single‑User:** Self machine‑binding supported

#### **Offline support**

* allow offline usage, re-check days based on the reccurence of your subscription
