Good to Know
Good to Know
When working on a strand, turning off 'Crease Geometry', and 'Auto UV' checkbox can save you from slight delays with operations like, subdivision change, inserting/removing mid curves.
strand UV is now 'remembered' in the strand attribute, meaning, you can keep the Auto UV off for when you are editing the strands. Then, once you are done, turn Auto UV checkbox back on and the UV will be positioned.
To prevent hair tube strands to twist around while sculpting, you can 'Toggle Aim Curve' in the Strand Editor, and move the aim curve further back.
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