Geometry / Curve Selection Mode Toggle

Geometry / Curve Selection Mode Toggle

  • To make UV manipulation easier—or simply based on your preference—you can now toggle between Curve Mode (default) and Geometry Mode.

  • In Geometry Mode, the strands are converted to geometry, allowing you to view and edit their UVs directly in Maya's UV Editor.

  • All the secondary functions from the main UI will still work when in geometry mode

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