> For the complete documentation index, see [llms.txt](https://nobraintools.gitbook.io/maya-groomers-tool/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nobraintools.gitbook.io/maya-groomers-tool/version-log/v15.06.01.md).

# V15.06.01

Release Date - 08/04/2026

## MAYA TOOLS

## **Interactive Curve Tool**

{% embed url="<https://youtu.be/T-KBaU1Tj04>" %}

#### Scale Brush - NEW

* Allows growing/shrinking of curves, with 3 length modes:
  * Target Length
  * Use Min/Max
  * Scale Freely

#### Move Brush

* When curves are further away from a basemesh, LMB click will now ‘snap’ selected curves to the closest face on the basemesh. You no longer need to adjust the brush radius to include both the roots and the base mesh.
* Removed the hover display on curves as this is redundant for the move tool. Root display stays.

#### Integration with Maya Curve Color Tool

* You no longer need to manually assign new curves created by the ICT’s Add/Draw tool if you are working with the Maya Curve Color Tool.
* New option added on ICT’s Add and Draw: ***Assign to Layer***
  * When on, and when there’s a highlighted layer on the Maya Curve Color Tool, the newly created curve from the Add/Draw tool will be automatically added to that layer.&#x20;
  * When multiple layers are highlighted, the tool will pick the first to add the curves to.
  * When there is no highlighted layer, the curve will simply not be assigned to any layer.

#### Marking Menu

* Added Scale
* Added bigger CV rebuild options (70 - 200)

#### Tool Settings UI

* Making it consistent with our other tool’s Preset Setting UI, we have removed the "Restore to Default Setting" button and the "Close" button.
* You can find the Restore to Default Setting option under:
  * *Edit > Restore Default Settings* in the Tool Settings UI

#### **Backface Culling**

* Is now a global option, and will only be available when there's a base mesh assigned

#### **Root Dots**

* *Root Dots Size* setting is added to the Tool Settings UI. This controls both Move and Scale's root dots display. Size is now adjusted to 2.5 by default with a grey color.

#### Fixes&#x20;

* Added backend debug features to catch issues modelPanel failure
* Fixed annotation error on tool names
* Viewport and slowness. When rotating the viewport while there are hundreds of curves in the scene, the viewport can chug. Cut, Attach, Extend, Move tools logic is changed for these tools. Now, viewport orbiting should now feel much faster while using these ICT tools.

***

## Maya Curve Color Tool

{% embed url="<https://youtu.be/MBTFAKuli1s>" %}

#### Grouping Hierarchy

* To improve scene organization and compatibility with ICT workflows, each Curve Color layer now has a matching group node in the Outliner. All Curve Color layer groups are parented under a master group named:
  * ***xgt\_crv2\_grp***
* Group names will now base on the layer name:
  * **layer name :** *aaa*, **group name:** *aaa\_grp*
  * **layer name :** *Fade\_layer*,  **group name:** *Fade\_grp*
* Opening the Maya Curve Color Tool will now repair missing layer groups and keep those groups under xgt\_crv2\_grp. Existing curves in older scenes will not be moved automatically.

#### Hierarchy Preset

* A new Scene Presets option has been added: Automatically Parent Curves
  * Menu > Scene Presets > Hierarchy > Automatically Parent Curves
* When this option is on, creating layers when curves are selected, adding curves to a layer, or moving curves between layers will automatically parent those curves into their layer group.
* When this option is off, Curve Color will still create and maintain layer groups, but curve transforms will stay in their current Outliner hierarchy. This is useful for production scenes where curves must remain inside groups (rigging or pipeline groups)

#### Hierarchy Cleanup

* A new cleanup command has been added:&#x20;
  * Menu > Clean Up - Parent Curves to Layer Groups
* This command repairs Curve Color hierarchy by creating missing layer groups, parenting layer groups under xgt\_crv2\_grp, and moving Curve Color curves into their assigned layer groups.

#### XGen Workflow

* Retrieve XGen Guides to Layer has been added.
* Right-click a linked Curve Color layer and choose > Retrieve XGen Guides to Layer
  * The selected layer must be linked to an XGen Description first. The tool checks that the linked description exists and contains guides before replacing the layer curves.
* Convert to XGen Guides now gives clearer warnings when selected layers have no curves to convert.
* Convert to XGen Prompt is added
* Converting select layer(s) will now show a prompt for double checking before conversion.

#### Delete, Remove, Keep Curves Updates

* You now can choose to keep the curves when deleting layers, or delete both the layers and the curves.
* Deleting Layer (Keep Curves):
  * Will delete the group of the layer, re-parent all the curves to the world, and remove the width and color from those curves.

***

## Braid/Curl Builder

#### Strand Tube Taper Ramp control

* Exposed the strand tube taper ramp, allowing users to better fine tune strand tube sizes along a braid/cornrow/curl. This is currently a global control and will affect all tubes in a braid.
* Previously saved user presets and existing system presets will automatically pick this new attribute up.&#x20;

***

## Hair Tube/Card Builder

* CV selection on curves will now also trigger Strand Editor refresh.

***

## Curve Snap

* Fixed a UI typo

***

## XGEN TOOLS

## Auto Guide to Description Switch

The tool is now a UI facing tool. It no longer opens another window anymore. Clicking on the tool icon will simply trigger the auto description change on guide selection.

* Green Border = On

{% embed url="<https://youtu.be/LFZ68N4g0cg>" %}

## Switching XGen Descriptions

Switching XGen Description using XGen’s UI will now also trigger the collection/description switch on the following tools:

* Guide Color Tool,&#x20;
* Shading Parameter Tool,&#x20;
* XGen Attributes/Modifier Match Tool,&#x20;
* XGen Ptex Tool,
* XGen IFF Tool

Switching Descriptions from these tool will alternatively automatically switch the XGen’s Description as well.

***

## Guide Color Tool

{% embed url="<https://youtu.be/mBCUJhyur5o>" %}

#### Drawing Logic Improvement

* Color assignment will now have much faster feedback, scaling from 5 times faster on 100 guides and up to 48 times faster on 327 guides.
* Test Results:
  * Old
    * 1 Guide: 3.40 seconds.
    * 96 Guides: 9.51 seconds.
    * 280 Guides: 22.47 seconds.
    * 327 Guides: 190.52 seconds.
  * New
    * 1 Guide: 0.56 seconds. 6x faster&#x20;
    * 96 Guides: 2.31 seconds. 4x faster
    * 280 Guides: 0.99 seconds. 22x faster
    * 327 Guides: 3.54 seconds. 53x faster
* We no longer requires UV set to be named as "***map1"***
* We no longer need to deal with Primitives automatically on color assignment/updates.

#### Rename Window

* Renaming a Guide Color Layer can now be done by hitting ‘Enter’ instead of having to move the cursor and clicking on the ‘Rename’ button .

#### UI

* UI is now dockable.
* UI elements will now auto adjust to the width/height of the main UI.&#x20;
* Due to the auto adjust feature, the S/M/L button is removed.
* Added progress bar on Guide Color assignment.
* Updated overall layout structure to that of our Maya Curve Color Tool.
* Removed the Preview Percent as it will not no longer refresh primitives on color update
* Chinese translation added.
