V15.05.02
Release Date - 07/03/2026
Braid/Curl Builder
Main UI
Display layers can now store multiple braid or curl strands, making it easier to manage scenes with tens or even hundreds of strands.
Users can now create empty display layers, create multiple braids from multiple path curves, and add new curves directly to an existing layer.
Layer management has also been expanded. We can now duplicate selected strands, duplicate an entire layer, duplicate selected strands into a new layer, move strands to another layer, rename layers, and insert layers above or below another layer.
Mirror and Flip support has also been added. Due to the way Maya’s CurveWarp deformer works, braids using Auto Normal may change strand rotation after being mirrored or flipped. For more accurate mirror or flip results, use Aim Curve mode.
Flow curves will always be mirrored or flipped with the braid. Cornrow curve re-creation can also be enabled from Scene Presets.
Quick right-click color swatches have also been added for layers. In Braid / Curl Builder, these color swatches only apply color to the path curves.
Flow Creator
We can now re-draw all flow layers from:
Flow Creator > Re-Draw By Layers > Re-Draw All Flow Layers
Re-Draw All Flow Curve Layers is also available as a scene option: Re-Draw All Flow On Sync. When this option is enabled, clicking Sync Braid in the Flow Creator will automatically re-draw all flow layers.
Cornrow Creator
Work Planes
In wireframe mode, work planes are now easier to see, with highlighted edges for better visual feedback.
After work planes are created, Cornrow Creator will now retain the UI state, so we no longer need to reselect the path curves.
Separate width controls have been added for cornrow work planes, allowing each side to be adjusted individually.
A new Plane Lift slider has also been added, allowing us to raise the center of the work planes to better match the position of the cornrow braids.
Flip Work Planes will now flip both the width and the shift values of the cornrow work planes.
Exiting Quad Draw will now automatically turn off any Make Live surfaces, so we no longer need to disable Make Live manually.
Fixed occasional selection errors that could happen when selecting cornrow work planes or opening the Cornrow Creator UI.
Fixed an issue where cornrow work plane cross-peak calculation could be incorrect after copy/paste or when applying presets. Work planes should now generate topology that better matches the braid spacing.
Clicking directly on work planes will now update the Cornrow Creator UI to the associated strands.
Cornrow Curves
Cornrow curves are now set to referenced, since they do not need to be selected during construction. This helps reduce selection clutter.
A progress bar has also been added for cornrow curve creation.
Strand Editor
Position, Value, and Interpolation options have been exposed for all ramps.
Fixed an issue where the windowed Scale Ramp did not sync its values back to the ramp in the Strand Editor.
Fixed an error that could occur when copying or pasting strands while any windowed ramp UI was open, including Scale, Scale X/Z, Knots Frequency, or Rotation.
Selections
UI switching based on selection has been improved.
We no longer need to manually find and select the path curve for each braid or curl in order to update the Strand Editor, Flow Creator, or Cornrow Creator.
Selecting a path curve, flow curve, or cornrow work plane will now update the UI and display the corresponding strand information.
Isolate
Selecting flow curves will walk up to the associated braids for isolation now.
Layers and Shaders
Shaders are now created only when needed.
Previously, each layer created its own shaders in Braid / Curl Builder, which could quickly increase the number of shading networks in the scene.
The tool now creates shaders only as required, and diffuse conditional nodes are no longer needed so they are removed.
Extraction
During center curve extraction, if flow curves already exist, the tool will now re-use the flow center curves to speed up the extraction process.
If no extraction options are selected, extraction will not run.
Maya Curve Color Tool
Send to XGen will now retain the current curve selection.
Fixed an error that could occur when creating a layer from selected curves that are already being used by Hair Tube / Card Builder or Braid / Curl Creator. The tool will now block layer creation for those curves.
Fixed an issue where a layer could not be deleted when it contained no curves.
Fixed a harmless UFE error that could appear when converting curves to XGen guides.
Interactive Curve Tools

Marking Menu
Added quick options.
Update by going to the Interactive Curve Tools > Menu > Install Marking Menu
Sculpt - Lock Length
Fixed a bug where a curve’s Lock Length attribute could remain enabled, causing issues with mirroring or freezing transforms. After releasing Sculpt, the Lock Length attribute should now stay off.
Maya Curve ToolKit
Mirror
Added the ability to mirror based on the bounding box of a target mesh.

A safety check has also been added for the Lock Length attribute on curves.
Lattice
Will now only affect Maya curves
CV Selection
Added ability to Expand and Shrink on selected CVs.

Hair Tube/Card Builder
Position and Value fields have been added to windowed ramps.
Windowed ramps, including Scale and Twist, will now refresh when selecting a new strand, copying/pasting, or applying presets.
Fixed an issue where the Mesh button on the main UI did not call its menu properly.
Replaced the ramp arrow button.
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