V15.04.05.01
***NEW LAUNCH COMMAND REQUIRED IF YOU ARE FROM V15.02's OR OLDER
Released 05/04/2026
Hair Tube/Card Builder:
Both Builders
[NEW] Randomizer
New UI allows setting random values on selected strands. (On the Builder’s main UI, Mesh-> Randomizer)
offers three modes, Offset, Set, Multiply, with min/max controls.
The ‘Smoothing’ button for Hair Tube Builder, and the ‘Orient’ button for Hair Card Builder are moved into the ‘Mesh’ button.
[NEW] New Duplicate Modes:
Duplicate Into A New Layer - Allows strand selection from different layers to be duplicated into a new layer.
Duplicate - Fill In-Betweens - Duplicate and fill in between selected strands. 2 or more strand selection is required.
Selecting a mesh ‘last’ will auto orient new strands to the mesh.
[NEW] Wrap Deformer added to allow using a geometry to control your path curves. Make sure you have enough CVs on path curves for deformations to avoid pinching.
[NEW] Quick Layer Color Swatches - Right clicking on the layer color will now show two rows of colors.
Old Color Editor is still accessible with ‘left-clicking’ on the color swatch.
[NEW] Insert Layers - Added the ability to insert selected layers above or below a layer, available in the right click options
[NEW] Batch Rename Layers - Added the ability to batch rename layers
[IMPROVE]: Layer row will now stretch with the main UI
[FIX] Deformers - When there is a lattice, wrap deformer applied to path curves, duplicating a strand will cause errors. This is guarded with a warning message to bake them first, and operation will not proceed.
[FIX] Twist Ramp and Scale Ramp window from the Strand Editor, if open, will now also close properly upon Main UI close now.
Hair Tube Builder
[NEW] Orient - reworked the logic of Hair Tube Builder, and added the ability to orient Tubes to a selected mesh.The ‘orient’ option is also available in the “Paint Strand Tool”.
[FIX] Fixed a bug duplicating layers.
Hair Card Builder
[NEW] Ability to set soft edges on card strands from the Strand Editor.
All existing presets will be automatically set to 30.
[FIX] Card: Fixed a bug in the ‘Randomly Paste UV’ function.
Important: To use this version, please Update your scene by -> Menu -> Update to Current
Maya Curve Color Tool:
[NEW] Ability to import XGen Descriptions as layers
[NEW] Layer Linking with XGen Descriptions
Allowing quick conversion of curve layers to XGen guides.
A small button is added to indicate if a layer is linked with a Description (green), or not (grey)
Right clicking on a layer will allow you to link, or remove link to an XGen Description on ‘all selected’ layers.
Under the Scene Preset Menu -> Hide/XGen Guides upon Converting layers option is also added.
[NEW] .fbx / .abc export - We can now export curve layers to .fbx or .abc for external softwares such as Houdini.
Exported curves will be grouped under a master group called ‘xgt_curves_grp’ and each layer will be grouped under it.
If you are using the file in Houdini, curves can be sorted by using ‘@path=/xgt_curves_grp/’layer_name’*.
Note: alembic files on Windows tend to be locked when it is imported in external software such as Houdini. To counter this, please export a new .abc file.
[NEW] Export/Convert button is added for Exporting and Converting to XGen Guides.
[NEW] Quick Layer Color Swatches - Right clicking on the layer color will now show two rows of colors.
Old Color Editor is still accessible with ‘left-clicking’ on the color swatch.
[NEW] Layer Highlight - Selecting curves will also have its layer highlighted on the UI
[NEW] Insert Layers - Added the ability to insert selected layers above or below a layer, available in the right click options
[IMPROVE] On UI close, hidden layers will now be toggled back to visible.
[IMPROVE] Layer row will now stretch with the main UI
[IMPROVE] Ability to batch rename layers
Interactive Curve Tool:
Sculpt Tool
[NEW] Falloff Controls
Added falloff controls, influence multiplier and influence falloff.
[GS] Hide Geo While Dragging
This option will now also work on GS Curve Tool’s individual or bound curves/tubes. The setting is intended to boost feedback speed when sculpting on many strand curves.
[IMPROVE] Smoothing
Smoothing algorithm updated to make it feel more natural, now will only affect influenced CVs on click, and on drag.
[FIX] Smoothing
Fixed a bug when Smoothing curves that would also smooth CVs not inside the radius influence.
[NEW] Enable Scale/Rotate hotkey
A few users had crashes with the rotate hotkey on Tube/Card Builders, we now have the ability to turn these off.
[NEW] All settings will now be stored when the UI is closed. To set it back to default values, use Edit -> Restore Default Settings
[IMPROVE] Warning messages for Chinese language added.
XGen Guide Toggle Tool:
[IMPROVE] Toggling will now filter all Maya Curves and toggle only XGen Guides
XGen Multi Clump Bake:
[Improve] UI is now a workspace control and allows docking.
Main UI:
[NEW] Adjustable + Label UI
A larger, more readable UI mode (Auto Adjust + Label) is added to the main UI.
To switch, go to Account -> UI Settings -> Auto Adjust + Label
Activation Window:
[FIX] switching language
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