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V15.04.05.01

***NEW LAUNCH COMMAND REQUIRED IF YOU ARE FROM V15.02's OR OLDER

Released 05/04/2026

Hair Tube/Card Builder:

Both Builders

  • [NEW] Randomizer

  • New UI allows setting random values on selected strands. (On the Builder’s main UI, Mesh-> Randomizer)

  • offers three modes, Offset, Set, Multiply, with min/max controls.

  • The ‘Smoothing’ button for Hair Tube Builder, and the ‘Orient’ button for Hair Card Builder are moved into the ‘Mesh’ button.

  • [NEW] New Duplicate Modes:

    • Duplicate Into A New Layer - Allows strand selection from different layers to be duplicated into a new layer.

    • Duplicate - Fill In-Betweens - Duplicate and fill in between selected strands. 2 or more strand selection is required.

    • Selecting a mesh ‘last’ will auto orient new strands to the mesh.

  • [NEW] Wrap Deformer added to allow using a geometry to control your path curves. Make sure you have enough CVs on path curves for deformations to avoid pinching.

  • [NEW] Quick Layer Color Swatches - Right clicking on the layer color will now show two rows of colors.

    • Old Color Editor is still accessible with ‘left-clicking’ on the color swatch.

  • [NEW] Insert Layers - Added the ability to insert selected layers above or below a layer, available in the right click options

  • [NEW] Batch Rename Layers - Added the ability to batch rename layers

  • [IMPROVE]: Layer row will now stretch with the main UI

  • [FIX] Deformers - When there is a lattice, wrap deformer applied to path curves, duplicating a strand will cause errors. This is guarded with a warning message to bake them first, and operation will not proceed.

  • [FIX] Twist Ramp and Scale Ramp window from the Strand Editor, if open, will now also close properly upon Main UI close now.

Hair Tube Builder

  • [NEW] Orient - reworked the logic of Hair Tube Builder, and added the ability to orient Tubes to a selected mesh.The ‘orient’ option is also available in the “Paint Strand Tool”.

  • [FIX] Fixed a bug duplicating layers.

Hair Card Builder

  • [NEW] Ability to set soft edges on card strands from the Strand Editor.

    • All existing presets will be automatically set to 30.

  • [FIX] Card: Fixed a bug in the ‘Randomly Paste UV’ function.

    • Important: To use this version, please Update your scene by -> Menu -> Update to Current

Maya Curve Color Tool:

  • [NEW] Ability to import XGen Descriptions as layers

  • [NEW] Layer Linking with XGen Descriptions

    • Allowing quick conversion of curve layers to XGen guides.

    • A small button is added to indicate if a layer is linked with a Description (green), or not (grey)

    • Right clicking on a layer will allow you to link, or remove link to an XGen Description on ‘all selected’ layers.

    • Under the Scene Preset Menu -> Hide/XGen Guides upon Converting layers option is also added.

  • [NEW] .fbx / .abc export - We can now export curve layers to .fbx or .abc for external softwares such as Houdini.

    • Exported curves will be grouped under a master group called ‘xgt_curves_grp’ and each layer will be grouped under it.

    • If you are using the file in Houdini, curves can be sorted by using ‘@path=/xgt_curves_grp/’layer_name’*.

    • Note: alembic files on Windows tend to be locked when it is imported in external software such as Houdini. To counter this, please export a new .abc file.

  • [NEW] Export/Convert button is added for Exporting and Converting to XGen Guides.

  • [NEW] Quick Layer Color Swatches - Right clicking on the layer color will now show two rows of colors.

    • Old Color Editor is still accessible with ‘left-clicking’ on the color swatch.

  • [NEW] Layer Highlight - Selecting curves will also have its layer highlighted on the UI

  • [NEW] Insert Layers - Added the ability to insert selected layers above or below a layer, available in the right click options

  • [IMPROVE] On UI close, hidden layers will now be toggled back to visible.

  • [IMPROVE] Layer row will now stretch with the main UI

  • [IMPROVE] Ability to batch rename layers

Interactive Curve Tool:

  • Sculpt Tool

    • [NEW] Falloff Controls

      • Added falloff controls, influence multiplier and influence falloff.

  • [GS] Hide Geo While Dragging

    • This option will now also work on GS Curve Tool’s individual or bound curves/tubes. The setting is intended to boost feedback speed when sculpting on many strand curves.

  • [IMPROVE] Smoothing

    • Smoothing algorithm updated to make it feel more natural, now will only affect influenced CVs on click, and on drag.

  • [FIX] Smoothing

    • Fixed a bug when Smoothing curves that would also smooth CVs not inside the radius influence.

  • [NEW] Enable Scale/Rotate hotkey

    • A few users had crashes with the rotate hotkey on Tube/Card Builders, we now have the ability to turn these off.

  • [NEW] All settings will now be stored when the UI is closed. To set it back to default values, use Edit -> Restore Default Settings

  • [IMPROVE] Warning messages for Chinese language added.

XGen Guide Toggle Tool:

  • [IMPROVE] Toggling will now filter all Maya Curves and toggle only XGen Guides

XGen Multi Clump Bake:

  • [Improve] UI is now a workspace control and allows docking.

Main UI:

  • [NEW] Adjustable + Label UI

  • A larger, more readable UI mode (Auto Adjust + Label) is added to the main UI.

  • To switch, go to Account -> UI Settings -> Auto Adjust + Label

Activation Window:

  • [FIX] switching language

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